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12/16/2016

I’m working on the Bryan sprite for Captured. I might be able to resize this sprite and just insert him in.  So far, none of his sprites look too blurry when I try to resize any of them.  Blurriness after resizing the sprites was a problem with the last two sprites. I’ve fixed another sprite […]

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10/28/2016: More Work on the Story

So far, since I’ve last updated, I have been working on the story still.  I have made some new changes and I finally figured out what to do with the missing day.  Now I am going to start implementing the character artwork.  I am having a problem inserting the character sprites.  I believe it’s because […]

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Finishing Rough Drafts and Rewriting Captured

In the Meanwhile… While finishing the artwork for Captured, I completed a rough draft for a fantasy BXB visual novel for National Novel Writing Month in 2014.  I have just completed a Science Fantasy BXB visual novel script without the motivation of a challenge.  Both scripts are being reviewed by offline English Nazi yaoi fans […]

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Second Special Scene is Done

  Above is my speed painting process through the whole thing.  Comments are always appreciated.

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The YouTube Channel is Up!

Just like last post, I said I was going to make a Youtube channel, and now the first video is up.  If you want to see how I draw and color, please look at my channel. Of course, I am open to any input, advice, constructive criticism, whatever.

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This is Going to Take a While

  A few weeks ago I began working on the final scenes for Captured (formerly known as Trapped).  I’m not used to doing drawing with multiple characters and a background.  Most of my work on deviantart has just a character and no background at all.  This image above has made be think about perspective and my character designs. […]

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09/06/2014 The Laboratory Outside

  There’s multiple versions of this background, so I might take a while on this one.

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08/13/2014 Half Way There

I now have four more scenery images to design.  Today, I also finished another sprite.  Digital artwork, while I am not there, is getting easier to do.  I am feeling really happy right now.  Listening to the advice from a few posts back, I decided to put an underwater effect after coloring in the scene. […]

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On to the Second Image

This weekend I did a lot of work on my second background image for Trapped.   I decided not to put much effort into the bottom of the background images like I did with the previous image.  What I like the most about doing these background images is that I’m forced to draw things I thought […]

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More Progress Since the Last Post

More Progress for Trapped From upper left to the right and to the bottom are the order of process.  Learning how to make artwork for a visual novel is a new experience for me.  It was brought to my attention that the Ren’py text boxes will be covering the bottom of my artwork.  Something that I […]

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